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    Level Design for Games: Creating Compelling Game Experiences - 图书

    2006
    导演:Phil Co
    At the heart of any great computer game are expertly designed levels: the locales and stages that define gameplay. And at the core of any strong game development team are the level designers: the people who create the spaces and environments that you move through while playing the game. And because level design doesn’t require a fine arts or programming degree, it’s one of...(展开全部)
    Level Design for Games: Creating Compelling Game Experiences
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    Playful Design: Creating Game Experiences in Everyday Interfaces - 图书

    导演:John Ferrara
    Game design is a sibling discipline to software and Web design, but they're siblings that grew up in different houses. They have much more in common than their perceived distinction typically suggests, and user experience practitioners can realize enormous benefit by exploiting the solutions that games have found to the real problems of design. This book will show you how.
    Playful Design: Creating Game Experiences in Everyday Interfaces
    搜索《Playful Design: Creating Game Experiences in Everyday Interfaces》
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    AI for Game Developers: Creating Intelligent Behavior in Games - 图书

    导演:David M. Bourg
    的游戏是否有角色不能任意走动?是否有角色走进障碍物?是否有非玩家角色不能按照团队运动?现在你就可以掌握高级人工智能(AI)技术以解决这些问题。不管你是编程新手或者是个仅仅想快速学习AI的熟练游戏编程人员,你都会发现《游戏开发中的人工智能》对于理解并应用AI到你的游戏中是非常合适的入门书籍。本书正是为你提供游戏开发方面高级、有用的AI技术的。如果你曾试图使用AI延长你的游戏的生命周期,让你的游戏更加具有挑战性,更重要的是让它们更加有趣,这本书就是为你准备的。 David M.Bourg(畅销书《游戏开发中的物理学》的作者)和Glenn Seemann将用非常直观、易懂的语言给你介绍一些诸如有限状态机、模糊逻辑和神经网络之类的技术,全书使用源代码(用C和C++编写)说明这些技术。从基本的诸如追赶、躲避、基于模式的运动和聚集等游戏行为到玩家行为预测,这本...(展开全部)
    AI for Game Developers: Creating Intelligent Behavior in Games
    搜索《AI for Game Developers: Creating Intelligent Behavior in Games》
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    Game Design Workshop: A Playcentric Approach to Creating Innovative Games - 图书

    导演:Tracy Fullerton
    Master the craft of game design so you can create that elusive combination of challenge, competition, and interaction that players seek. This design workshop begins with an examination of the fundamental elements of game design; then puts you to work in prototyping, playtesting and redesigning your own games with exercises that teach essential design skills. Workshop exercise...(展开全部)
    Game Design Workshop: A Playcentric Approach to Creating Innovative Games
    搜索《Game Design Workshop: A Playcentric Approach to Creating Innovative Games》
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    Game Design Workshop: A Playcentric Approach to Creating Innovative Games - 图书

    导演:Tracy Fullerton
    Master the craft of game design so you can create that elusive combination of challenge, competition, and interaction that players seek. This design workshop begins with an examination of the fundamental elements of game design; then puts you to work in prototyping, playtesting and redesigning your own games with exercises that teach essential design skills. Workshop exercise...(展开全部)
    Game Design Workshop: A Playcentric Approach to Creating Innovative Games
    搜索《Game Design Workshop: A Playcentric Approach to Creating Innovative Games》
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    Game Design Workshop: Designing, Prototyping, Playtesting Games - 图书

    导演:Tracy Fullerton
    As experienced teachers of novice game designers, the authors have discovered patterns in the way that students grasp game design - the mistakes they make as well as the methods to help them to create better games. Each exercise requires no background in programming or artwork, releasing beginning designers from the intricacies of electronic game production and allowing them to...(展开全部)
    Game Design Workshop: Designing, Prototyping, Playtesting Games
    搜索《Game Design Workshop: Designing, Prototyping, Playtesting Games》
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    Designing Bots: Creating Conversational Experiences - 图书

    导演:Amir Shevat
    From Alexa to Siri and from Slack bots to SMS and email bots, we rely more and more on software-driven conversational apps. In this practical guide, author Amir Shevat shows you how to design and build great conversational experiences and delightful bots that makes people’s life more fun and productive. You’ll explore several real-world bot examples to understand what works and...(展开全部)
    Designing Bots: Creating Conversational Experiences
    搜索《Designing Bots: Creating Conversational Experiences》
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    Theory of Fun for Game Design - 图书

    导演:Raph Koster
    Now in full color, the 10th anniversary edition of this classic book takes you deep into the influences that underlie modern video games, and examines the elements they share with traditional games such as checkers. At the heart of his exploration, veteran game designer Raph Koster takes a close look at the concept of fun and why it’s the most vital element in any game. Why do ...(展开全部)
    Theory of Fun for Game Design
    搜索《Theory of Fun for Game Design》
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    Games, Design and Play: A detailed approach to iterative game design - 图书

    导演:Colleen Macklin
    Games, Design and Play: A detailed approach to iterative game design
    搜索《Games, Design and Play: A detailed approach to iterative game design》
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    Google SketchUp for Game Design:Beginners Guide - 图书

    2011科学技术·工业技术
    导演:Robin de Jongh
    The book takes a clear, step-by-step approach to building a complete game level using SketchUp with many props and textures. This book is designed for anyone who wants to create entire 3D worlds in freely available game engines such as Unity 3D, CryEngine, Ogre, Panda3D, Unreal Engine, and Blender Game Engine. It also targets all those who wish to create new levels and assets to sell in game asset stores or use in visualization or animation.
    Google SketchUp for Game Design:Beginners Guide
    搜索《Google SketchUp for Game Design:Beginners Guide》
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